Use Case
Same vestibular approach — a 60-second sound session before your VR session.
Same 100 Hz sound session — try it for your situationVR sickness (cybersickness) happens when your eyes see movement in the headset but your body is stationary. It's the opposite of car sickness — visual motion without physical motion — but both involve vestibular-visual mismatch.
Stillwave plays a fixed 100 Hz pure tone through earbuds. The tone reaches the inner ear, where the otoconia and other balance structures are located — the same anatomy involved in car and boat motion discomfort.
Note: Stillwave has not been specifically tested for VR sickness. The mechanism is related but not identical to physical motion sickness.
Put on earbuds
Open Stillwave and press play
Listen for 60 seconds
Up to 2 hours per session
It may help. VR sickness involves the same vestibular system that Stillwave targets. However, VR sickness reverses the typical mismatch (visual motion without physical motion), so results may vary. Try it before a VR session to see if it helps you.
Play Stillwave for 60 seconds before putting on your headset. You don't need to listen during the VR session — the app's session timer runs up to 2 hours.
Games with smooth locomotion (walking/running in VR without physical movement) cause the most sickness. Teleportation-based movement is usually better tolerated.
60 seconds of sound, up to 2 hours per session.
Download — $0.99